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---- Minecraft Crash Report ----
// Sorry :(
Time: 16. 10. 18 오후 10:01
Description: Initializing game
SplashProgress has detected a error loading Minecraft.
This can sometimes be caused by bad video drivers.
We have automatically disabled the new Splash Screen in config/splash.properties.
Try reloading minecraft before reporting any errors.
net.minecraftforge.fml.client.SplashProgress$5: java.lang.IllegalStateException: Splash thread
at net.minecraftforge.fml.client.SplashProgress.disableSplash(SplashProgress.java:564)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:556)
at net.minecraftforge.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:304)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:333)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:520)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.IllegalStateException: Splash thread
at net.minecraftforge.fml.client.SplashProgress.checkThreadState(SplashProgress.java:489)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:544)
... 11 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at net.minecraftforge.fml.client.SplashProgress.disableSplash(SplashProgress.java:564)
at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:556)
at net.minecraftforge.fml.client.FMLClientHandler.haltGame(FMLClientHandler.java:304)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:333)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:520)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 264928 bytes (0 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.32 Powered by Forge 12.18.1.2011 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.1.2011.jar)
UCHI Forge{12.18.1.2011} [Minecraft Forge] (forge-1.10.2-12.18.1.2011.jar)
UCHE pixelmon{5.0.0-beta4} [Pixelmon] (Pixelmon-1.10.2-5.0.0-beta4-universal.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 355.82' Renderer: 'GeForce GTX 750 Ti/PCIe/SSE2'
Launched Version: 1.10.2_FreeRoute
LWJGL: 2.9.4
OpenGL: GeForce GTX 750 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 355.82, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: 한국어 (한국)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz
한마포
2016.10.20http://freeroute.tistory.com/330 게시글에 들어가셔서 [추가적인 런처 설정방법] 부분의 내용을 확인해주세여
1.8 버전 이후의 포켓몬모드를 이용하실 때에는(1.7.10 버전용 포켓몬모드 3.5.1 버전 포함) 반드시 이와같이 게임 시작전, 마인크래프트 런처에서 램 할당량을 설정해주셔야 한답니다