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질문하기 모드

모드실행한뒤 맵에 안들어가집니다

2020.03.20 조회 수 125 추천 수 0

동방프로젝트 모드를 실행한뒤 싱글맵을 만들고 들어가면 내부서버를 종료합니다. 가뜨면서 게임이 튕깁니다.


The game crashed whilst unexpected error
Error: java.lang.IndexOutOfBoundsException

---- Minecraft Crash Report ----

// Don't be sad, have a hug! <3


Time: 20. 3. 20 오전 12:44

Description: Unexpected error


java.lang.IndexOutOfBoundsException

    at java.nio.Buffer.checkIndex(Buffer.java:540)

    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)

    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)

    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)

    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)

    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)

    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)

    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)

    at net.minecraft.client.main.Main.main(SourceFile:148)

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

    at java.lang.reflect.Method.invoke(Method.java:497)

    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)



A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------


-- Head --

Stacktrace:

    at java.nio.Buffer.checkIndex(Buffer.java:540)

    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)

    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)

    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)

    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)

    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)


-- Affected level --

Details:

    Level name: MpServer

    All players: 0 total; []

    Chunk stats: MultiplayerChunkCache: 0, 0

    Level seed: 0

    Level generator: ID 00 - default, ver 1. Features enabled: false

    Level generator options: 

    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

    Level time: 0 game time, 0 day time

    Level dimension: 0

    Level storage version: 0x00000 - Unknown?

    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

    Forced entities: 0 total; []

    Retry entities: 0 total; []

    Server brand: ~~ERROR~~ NullPointerException: null

    Server type: Integrated singleplayer server

Stacktrace:

    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)

    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)

    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)

    at net.minecraft.client.main.Main.main(SourceFile:148)

    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

    at java.lang.reflect.Method.invoke(Method.java:497)

    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


-- System Details --

Details:

    Minecraft Version: 1.7.10

    Operating System: Windows 10 (amd64) version 10.0

    Java Version: 1.8.0_51, Oracle Corporation

    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

    Memory: 390846104 bytes (372 MB) / 603979776 bytes (576 MB) up to 4294967296 bytes (4096 MB)

    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M

    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94

    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 4 mods loaded, 4 mods active

    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

    UCHIJAAAA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 

    UCHIJAAAA    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar) 

    UCHIJAAAA    Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar) 

    UCHIJAAAA    THKaguyaMod{2.90-1.7.10} [Itutu no Nandai MOD+] (Touhou-Items-Mod-1.7.10.jar) 

    GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 441.66' Renderer: 'GeForce RTX 2060/PCIe/SSE2'

    Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10

    LWJGL: 2.9.1

    OpenGL: GeForce RTX 2060/PCIe/SSE2 GL version 4.6.0 NVIDIA 441.66, NVIDIA Corporation

    GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.


    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Type: Client (map_client.txt)

    Resource Packs: []

    Current Language: 한국어 (한국)

    Profiler Position: N/A (disabled)

    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

    Anisotropic Filtering: Off (1)

1개의 댓글

DDuckXd
2020.03.20

재 개인적인 생각인데 혹시 모드 압축을 풀었나여? 풀면 안되는데,,

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