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질문하기 로그인 및 실행

마크 튕김

2023.09.16 조회 수 134 추천 수 0
이해도 입문자 
게임버전 (JE) 1.20.1 
게임버전 (BE) 관련없음 

---- Minecraft Crash Report ----

// Don't be sad, have a hug! <3


Time: 2023-09-16 13:54:23

Description: Couldn't load level list


java.lang.OutOfMemoryError: Java heap space

    at qv$1.a(SourceFile:37)

    at qr$1.a(SourceFile:113)

    at qr$1.a(SourceFile:113)

    at rb.a(SourceFile:120)

    at rb.a(SourceFile:48)

    at rb.a(SourceFile:42)

    at dyy.c(SourceFile:340)

    at dyy.a(SourceFile:297)

    at dyy$$Lambda$4995/0x0000000100b3a0c8.apply(Unknown Source)

    at dyy.a(SourceFile:234)

    at dyy.a(SourceFile:195)

    at dyy$$Lambda$4986/0x0000000100b388d0.get(Unknown Source)

    at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1768)

    at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1760)

    at java.base/java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373)

    at java.base/java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182)

    at java.base/java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655)

    at java.base/java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622)

    at java.base/java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165)



A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------


-- Head --

Thread: Render thread

Stacktrace:

    at qv$1.a(SourceFile:37)

    at qr$1.a(SourceFile:113)

    at qr$1.a(SourceFile:113)

    at rb.a(SourceFile:120)

    at rb.a(SourceFile:48)

    at rb.a(SourceFile:42)

    at dyy.c(SourceFile:340)

    at dyy.a(SourceFile:297)

    at dyy$$Lambda$4995/0x0000000100b3a0c8.apply(Unknown Source)

    at dyy.a(SourceFile:234)

    at dyy.a(SourceFile:195)

    at dyy$$Lambda$4986/0x0000000100b388d0.get(Unknown Source)

    at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1768)

    at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1760)


-- Last reload --

Details:

    Reload number: 1

    Reload reason: initial

    Finished: Yes

    Packs: vanilla

Stacktrace:

    at enx.a(SourceFile:49)

    at enn.d(SourceFile:2413)

    at enn.f(SourceFile:895)

    at enn.e(SourceFile:791)

    at net.minecraft.client.main.Main.main(SourceFile:250)


-- System Details --

Details:

    Minecraft Version: 1.20.1

    Minecraft Version ID: 1.20.1

    Operating System: Windows 10 (amd64) version 10.0

    Java Version: 17.0.8, Microsoft

    Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft

    Memory: 716131816 bytes (682 MiB) / 905969664 bytes (864 MiB) up to 2147483648 bytes (2048 MiB)

    CPUs: 12

    Processor Vendor: AuthenticAMD

    Processor Name: AMD Ryzen 5 5600X 6-Core Processor             

    Identifier: AuthenticAMD Family 25 Model 33 Stepping 2

    Microarchitecture: Zen 3

    Frequency (GHz): 3.69

    Number of physical packages: 1

    Number of physical CPUs: 6

    Number of logical CPUs: 12

    Graphics card #0 name: AMD Radeon RX 6600

    Graphics card #0 vendor: Advanced Micro Devices, Inc. (0x1002)

    Graphics card #0 VRAM (MB): 4095.00

    Graphics card #0 deviceId: 0x73ff

    Graphics card #0 versionInfo: DriverVersion=31.0.21023.2010

    Memory slot #0 capacity (MB): 16384.00

    Memory slot #0 clockSpeed (GHz): 3.20

    Memory slot #0 type: DDR4

    Memory slot #1 capacity (MB): 16384.00

    Memory slot #1 clockSpeed (GHz): 3.20

    Memory slot #1 type: DDR4

    Virtual memory max (MB): 37522.38

    Virtual memory used (MB): 13249.36

    Swap memory total (MB): 4864.00

    Swap memory used (MB): 0.00

    JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M

    Launched Version: 1.20.1

    Backend library: LWJGL version 3.3.1 build 7

    Backend API: AMD Radeon(TM) Graphics GL version 3.2.0 Core Profile Context 23.7.2.230718, ATI Technologies Inc.

    Window size: 854x480

    GL Caps: Using framebuffer using OpenGL 3.2

    GL debug messages: 

    Using VBOs: Yes

    Is Modded: Probably not. Client jar signature and brand is untouched

    Type: Client (map_client.txt)

    Graphics mode: fancy

    Resource Packs: 

    Current Language: ko_kr

    CPU: 12x AMD Ryzen 5 5600X 6-Core Processor 


이렇게 오류가 뜨는데 왜 튕기는걸까요...?

해결 방법좀 알려주세요

4개의 댓글

Sidite
2023.09.16

wow.. 마크 자체 충돌입니다... 버그 제보해보세요.

https://bugs.mojang.com/secure/Dashboard.jspa

Sidite
2023.09.16
@Sidite

아 1기가네요. 메모리 더 할당해보세요.

코코냐
2023.09.16

메모리 초과입니다. 메모리를 더 할당해보세요.

chowall
2023.09.16
@코코냐

해결했습니다 감사합니다