promine
대표칭호 없음
이해도 | 입문자 |
---|---|
게임버전 (JE) | 관련없음 |
게임버전 (BE) | 관련없음 |
스크립트 버전 | 2.9.1 |
스크립트 애드온 | skllett, skquery, skrayfall |
제가 너무 어려워서 그런데 이게 신호기를 설치하거나 부시면 실행 되는건데 신호기 설치하면 범위내 감지하여, 범위 내 설치자는 버프 그 외 플레이어한테 디버프주는 법을 몰라서 그런데 알려 주실 수 있나여..?(설치된 신호기 기준 범위 버프, 디버프 주는 법을 알려주세요!)
on place of beacon:
play sound "minecraft:block.beacon.power_select" with volume 100 and pitch 0.9 to all players
send " &l%player%가 &e&l코어&f&l를 활성화하였습니다" to all players
on break of beacon:
play sound "minecraft:entity.wither.spawn" with volume 1000 and pitch 0.6 to all players
send " &l%player%가 상대 &e&l코어&f&l를 &c&l파괴&f&l하였습니다" to all players
windy_wind
2024.08.25on block place of beacon:
@set {신호기::%event-location%} to event-location
every 20 tick:
@loop {신호기::*}:
@@apply potion of speed of tier 1 without particles to all players in 5 radius around loop-value replacing existing effect
promine
2024.08.25부셔 질 때는
on break of beacon:
delete {신호기::%event-location%}
하면 되나여?
windy_wind
2024.08.27yes
but try this:
every 20 ticks:
@loop {신호기::*}:
@@if block at loop-value is not beacon:
@@@delete {신호기::%loop-index%}
@@@continue
@@apply potion of speed of tier 1 without particles to all players in 5 radius around loop-value replacing existing effect